As I am not as familiar with lau files as I am with xml files, I am curious to how I would lower the cost even further for your maintenance reducer mod for FS22?
How would I lower the cost of the maintenance on your mod even further?
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LuckyArLo -
14. Dezember 2021 um 01:36 -
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There is a LUA script "ReduceMaintenanceCosts.lua" which, among other things, contains two methods: "getRepairPrice" and "getRepaintPrice". They both return a result of a extremely simple math equation where the actual cost is divided by 2.
Now, keep in mind that the @Ifko[nator] himself deemed it appropriate to halve the cost of repairing and repainting. If you go even lower, lifespan of some of parts of the engine will be reduced dramatically. Your hydraulic pumps will become very loud and will not operate at full capacity. From time to time your 3-point hitch will drop unexpectedly and you will damage your equipment. Some people reported a character of Millenial Farmer to appear on your buddy seat looking at you with disappointment and shaking his head in disbelief. If you decide to modify the script so that the cost of repair is ZERO, your combine harvesters will have the "CombineItLikeDaggerwin" mode introduced - you will not be able to harvest your fields in straight lines and you will leave bits and pieces on every pass, regardless if you have the GPS mod or not.
Soooo, you know... It's your call
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Duly Noted!!