i keep Getinge this on my dedy server i just have the mods that come with the map
2021-06-06 17:29 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType expectedType == Value::ClassType
2021-06-06 17:29 LUA call stack:
2021-06-06 17:29 dataS/scripts/player/Player.lua (3013) : setJointFrame
2021-06-06 17:29 dataS/scripts/player/Player.lua (1202) : rotateObject
2021-06-06 17:29 dataS/scripts/utils/Utils.lua (393) : oldFunc
2021-06-06 17:29 dataS/scripts/utils/Utils.lua (393) : oldFunc
2021-06-06 17:29 dataS/scripts/network/NetworkNode.lua (98) : update
2021-06-06 17:29 dataS/scripts/network/Server.lua (58) : updateActiveObjects
2021-06-06 17:29 dataS/scripts/BaseMission.lua (1500) : update
2021-06-06 17:29 dataS/scripts/FSBaseMission.lua (1979) : update
2021-06-06 17:29 dataS/scripts/missions/mission00.lua (469) : update
2021-06-06 17:29 dataS/scripts/main.lua (1960) : update
2021-06-06 17:29 Warning (script): 'setJointFrame': Argument 1 has wrong type. Expected: Int. Actual: Nil 2021-06-06 17:29 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType expectedType == Value::ClassType
2021-06-06 17:29 LUA call stack:
2021-06-06 17:29 dataS/scripts/player/Player.lua (3013) : setJointFrame
2021-06-06 17:29 dataS/scripts/player/Player.lua (1203) : rotateObject
2021-06-06 17:29 dataS/scripts/utils/Utils.lua (393) : oldFunc
2021-06-06 17:29 dataS/scripts/utils/Utils.lua (393) : oldFunc
2021-06-06 17:29 dataS/scripts/network/NetworkNode.lua (98) : update
2021-06-06 17:29 dataS/scripts/network/Server.lua (58) : updateActiveObjects
2021-06-06 17:29 dataS/scripts/BaseMission.lua (1500) : update
2021-06-06 17:29 dataS/scripts/FSBaseMission.lua (1979) : update
2021-06-06 17:29 dataS/scripts/missions/mission00.lua (469) : update
2021-06-06 17:29 dataS/scripts/main.lua (1960) : update